✨ github oauth2 login /gitee oauth2 login
This commit is contained in:
104
api/websocket_api/gws_api.go
Normal file
104
api/websocket_api/gws_api.go
Normal file
@@ -0,0 +1,104 @@
|
||||
package websocket_api
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"github.com/gin-gonic/gin"
|
||||
"github.com/lxzan/gws"
|
||||
"net/http"
|
||||
"schisandra-cloud-album/global"
|
||||
"time"
|
||||
)
|
||||
|
||||
const (
|
||||
PingInterval = 5 * time.Second // 客户端心跳间隔
|
||||
HeartbeatWaitTimeout = 10 * time.Second // 心跳等待超时时间
|
||||
)
|
||||
|
||||
func (WebsocketAPI) NewGWSServer(c *gin.Context) {
|
||||
var handler = NewWebSocket()
|
||||
upgrader := gws.NewUpgrader(handler, &gws.ServerOption{
|
||||
HandshakeTimeout: 5 * time.Second, // 握手超时时间
|
||||
ReadBufferSize: 1024, // 读缓冲区大小
|
||||
ParallelEnabled: true, // 开启并行消息处理
|
||||
Recovery: gws.Recovery, // 开启异常恢复
|
||||
CheckUtf8Enabled: true, // 开启UTF8校验
|
||||
PermessageDeflate: gws.PermessageDeflate{
|
||||
Enabled: true, // 开启压缩
|
||||
},
|
||||
Authorize: func(r *http.Request, session gws.SessionStorage) bool {
|
||||
var clientId = r.URL.Query().Get("client_id")
|
||||
if clientId == "" {
|
||||
return false
|
||||
}
|
||||
session.Store("client_id", clientId)
|
||||
return true
|
||||
},
|
||||
})
|
||||
socket, err := upgrader.Upgrade(c.Writer, c.Request)
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
go func() {
|
||||
socket.ReadLoop() // 此处阻塞会使请求上下文不能顺利被GC
|
||||
}()
|
||||
}
|
||||
func MustLoad[T any](session gws.SessionStorage, key string) (v T) {
|
||||
if value, exist := session.Load(key); exist {
|
||||
v = value.(T)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
func NewWebSocket() *WebSocket {
|
||||
return &WebSocket{
|
||||
sessions: gws.NewConcurrentMap[string, *gws.Conn](64, 128),
|
||||
}
|
||||
}
|
||||
|
||||
type WebSocket struct {
|
||||
gws.BuiltinEventHandler
|
||||
sessions *gws.ConcurrentMap[string, *gws.Conn] // 使用内置的ConcurrentMap存储连接, 可以减少锁冲突
|
||||
}
|
||||
|
||||
func (c *WebSocket) OnOpen(socket *gws.Conn) {
|
||||
name := MustLoad[string](socket.Session(), "client_id")
|
||||
if conn, ok := c.sessions.Load(name); ok {
|
||||
conn.WriteClose(1000, []byte("connection is replaced"))
|
||||
}
|
||||
c.sessions.Store(name, socket)
|
||||
global.LOG.Printf("%s connected\n", name)
|
||||
}
|
||||
|
||||
func (c *WebSocket) OnClose(socket *gws.Conn, err error) {
|
||||
name := MustLoad[string](socket.Session(), "client_id")
|
||||
sharding := c.sessions.GetSharding(name)
|
||||
c.sessions.Delete(name)
|
||||
sharding.Lock()
|
||||
defer sharding.Unlock()
|
||||
|
||||
global.LOG.Printf("onerror, name=%s, msg=%s\n", name, err.Error())
|
||||
}
|
||||
|
||||
func (c *WebSocket) OnPing(socket *gws.Conn, payload []byte) {
|
||||
_ = socket.SetDeadline(time.Now().Add(PingInterval + HeartbeatWaitTimeout))
|
||||
_ = socket.WritePong(payload)
|
||||
}
|
||||
|
||||
func (c *WebSocket) OnPong(socket *gws.Conn, payload []byte) {}
|
||||
|
||||
func (c *WebSocket) OnMessage(socket *gws.Conn, message *gws.Message) {
|
||||
defer message.Close()
|
||||
name := MustLoad[string](socket.Session(), "client_id")
|
||||
if conn, ok := c.sessions.Load(name); ok {
|
||||
_ = conn.WriteMessage(gws.OpcodeText, message.Bytes())
|
||||
}
|
||||
}
|
||||
|
||||
// SendMessageToClient 向指定客户端发送消息
|
||||
func (c *WebSocket) SendMessageToClient(clientId string, message []byte) error {
|
||||
conn, ok := c.sessions.Load(clientId)
|
||||
if ok {
|
||||
return conn.WriteMessage(gws.OpcodeText, message)
|
||||
}
|
||||
return fmt.Errorf("client %s not found", clientId)
|
||||
}
|
Reference in New Issue
Block a user