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landaiqing
2026-02-10 14:45:18 +08:00
parent a530a79566
commit 5ce88674da
142 changed files with 12394 additions and 4280 deletions

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@@ -1,3 +1,25 @@
// Copyright (C) 2004-2021 Artifex Software, Inc.
//
// This file is part of MuPDF.
//
// MuPDF is free software: you can redistribute it and/or modify it under the
// terms of the GNU Affero General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option)
// any later version.
//
// MuPDF is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more
// details.
//
// You should have received a copy of the GNU Affero General Public License
// along with MuPDF. If not, see <https://www.gnu.org/licenses/agpl-3.0.en.html>
//
// Alternative licensing terms are available from the licensor.
// For commercial licensing, see <https://www.artifex.com/> or contact
// Artifex Software, Inc., 39 Mesa Street, Suite 108A, San Francisco,
// CA 94129, USA, for further information.
#ifndef MUPDF_FITZ_BITMAP_H
#define MUPDF_FITZ_BITMAP_H
@@ -5,44 +27,60 @@
#include "mupdf/fitz/context.h"
#include "mupdf/fitz/pixmap.h"
/*
Bitmaps have 1 bit per component. Only used for creating halftoned
versions of contone buffers, and saving out. Samples are stored msb
first, akin to pbms.
/**
Bitmaps have 1 bit per component. Only used for creating
halftoned versions of contone buffers, and saving out. Samples
are stored msb first, akin to pbms.
The internals of this struct are considered implementation
details and subject to change. Where possible, accessor
functions should be used in preference.
*/
typedef struct fz_bitmap_s fz_bitmap;
typedef struct
{
int refs;
int w, h, stride, n;
int xres, yres;
unsigned char *samples;
} fz_bitmap;
/*
fz_keep_bitmap: Take a reference to a bitmap.
/**
Take an additional reference to the bitmap. The same pointer
is returned.
bit: The bitmap to increment the reference for.
Returns bit.
Never throws exceptions.
*/
fz_bitmap *fz_keep_bitmap(fz_context *ctx, fz_bitmap *bit);
/*
fz_drop_bitmap: Drop a reference and free a bitmap.
/**
Drop a reference to the bitmap. When the reference count reaches
zero, the bitmap will be destroyed.
Decrement the reference count for the bitmap. When no
references remain the pixmap will be freed.
Never throws exceptions.
*/
void fz_drop_bitmap(fz_context *ctx, fz_bitmap *bit);
/*
A halftone is a set of threshold tiles, one per component. Each
threshold tile is a pixmap, possibly of varying sizes and phases.
Currently, we only provide one 'default' halftone tile for operating
on 1 component plus alpha pixmaps (where the alpha is ignored). This
is signified by a fz_halftone pointer to NULL.
/**
Invert bitmap.
Never throws exceptions.
*/
typedef struct fz_halftone_s fz_halftone;
void fz_invert_bitmap(fz_context *ctx, fz_bitmap *bmp);
/*
fz_new_bitmap_from_pixmap: Make a bitmap from a pixmap and a halftone.
/**
A halftone is a set of threshold tiles, one per component. Each
threshold tile is a pixmap, possibly of varying sizes and
phases. Currently, we only provide one 'default' halftone tile
for operating on 1 component plus alpha pixmaps (where the alpha
is ignored). This is signified by a fz_halftone pointer to NULL.
*/
typedef struct fz_halftone fz_halftone;
pix: The pixmap to generate from. Currently must be a single color
component with no alpha.
/**
Make a bitmap from a pixmap and a halftone.
pix: The pixmap to generate from. Currently must be a single
color component with no alpha.
ht: The halftone to use. NULL implies the default halftone.
@@ -51,13 +89,13 @@ typedef struct fz_halftone_s fz_halftone;
*/
fz_bitmap *fz_new_bitmap_from_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht);
/*
fz_new_bitmap_from_pixmap_band: Make a bitmap from a pixmap and a
/**
Make a bitmap from a pixmap and a
halftone, allowing for the position of the pixmap within an
overall banded rendering.
pix: The pixmap to generate from. Currently must be a single color
component with no alpha.
pix: The pixmap to generate from. Currently must be a single
color component with no alpha.
ht: The halftone to use. NULL implies the default halftone.
@@ -69,16 +107,8 @@ fz_bitmap *fz_new_bitmap_from_pixmap(fz_context *ctx, fz_pixmap *pix, fz_halfton
*/
fz_bitmap *fz_new_bitmap_from_pixmap_band(fz_context *ctx, fz_pixmap *pix, fz_halftone *ht, int band_start);
struct fz_bitmap_s
{
int refs;
int w, h, stride, n;
int xres, yres;
unsigned char *samples;
};
/*
fz_new_bitmap: Create a new bitmap.
/**
Create a new bitmap.
w, h: Width and Height for the bitmap
@@ -91,8 +121,8 @@ struct fz_bitmap_s
*/
fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n, int xres, int yres);
/*
fz_bitmap_details: Retrieve details of a given bitmap.
/**
Retrieve details of a given bitmap.
bitmap: The bitmap to query.
@@ -100,21 +130,22 @@ fz_bitmap *fz_new_bitmap(fz_context *ctx, int w, int h, int n, int xres, int yre
h: Pointer to storage to retrieve height (or NULL).
n: Pointer to storage to retrieve number of color components (or NULL).
n: Pointer to storage to retrieve number of color components (or
NULL).
stride: Pointer to storage to retrieve bitmap stride (or NULL).
*/
void fz_bitmap_details(fz_bitmap *bitmap, int *w, int *h, int *n, int *stride);
/*
fz_clear_bitmap: Clear a previously created bitmap.
/**
Set the entire bitmap to 0.
bit: The bitmap to clear.
Never throws exceptions.
*/
void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit);
/*
fz_default_halftone: Create a 'default' halftone structure
/**
Create a 'default' halftone structure
for the given number of components.
num_comps: The number of components to use.
@@ -125,15 +156,19 @@ void fz_clear_bitmap(fz_context *ctx, fz_bitmap *bit);
*/
fz_halftone *fz_default_halftone(fz_context *ctx, int num_comps);
/*
fz_keep_halftone: Take an additional reference to a
halftone.
/**
Take an additional reference to the halftone. The same pointer
is returned.
Never throws exceptions.
*/
fz_halftone *fz_keep_halftone(fz_context *ctx, fz_halftone *half);
/*
fz_drop_halftone: Drop a reference to a halftone. If the
reference count reaches zero, ht will be destroyed.
/**
Drop a reference to the halftone. When the reference count
reaches zero, the halftone is destroyed.
Never throws exceptions.
*/
void fz_drop_halftone(fz_context *ctx, fz_halftone *ht);