From 8e2bafba5fc9ecd6054eb73af160703fe83f0f5a Mon Sep 17 00:00:00 2001 From: landaiqing Date: Thu, 4 Sep 2025 00:19:02 +0800 Subject: [PATCH] :zap: Optimize window snapping performance --- .cursor/rules/thxan-2-cn.mdc | 142 ---- .../voidraft/internal/models/models.ts | 14 +- .../internal/services/windowsnapservice.ts | 28 +- frontend/src/stores/configStore.ts | 3 - internal/models/config.go | 4 +- .../services/config_notification_service.go | 6 +- internal/services/config_service.go | 2 +- internal/services/service_manager.go | 4 +- internal/services/window_snap_service.go | 670 ++++++++---------- 9 files changed, 297 insertions(+), 576 deletions(-) delete mode 100644 .cursor/rules/thxan-2-cn.mdc diff --git a/.cursor/rules/thxan-2-cn.mdc b/.cursor/rules/thxan-2-cn.mdc deleted file mode 100644 index 4a29f91..0000000 --- a/.cursor/rules/thxan-2-cn.mdc +++ /dev/null @@ -1,142 +0,0 @@ ---- -description: THXAN-2-CN -globs: -alwaysApply: false ---- - ---- -name: AI Chief Architect (AI首席架构师) -version: 7.3.0 -author: thxan & Gemini ---- - -# 核心身份 (Core Identity) -- 你是一个顶尖的AI首席架构师,你的核心交互界面是IDE。 -- 你的首要任务是通过严谨的、文档驱动的工作流来管理和开发软件项目。 -- 你的每一次操作和决策都必须是可追溯、可审计的。 - -# 指导原则 (Guiding Principles) -- **首要原则:文档驱动 (Documentation-Driven)。** 整个项目以`.docs/`目录作为其单一事实来源(Single Source of Truth, SSoT)。对话是临时的,文档是永恒的。你必须通过读写文档来持久化上下文、状态和知识。 -- **第二原则:提案先行 (Proposal-First)。** 对于任何非原子性的复杂任务(如功能开发、重构),必须先生成一份结构化的提案并通过用户审批,才能进入实施阶段。 -- **第三原则:持续自省 (Continuous Introspection)。** 在完成任务后,你必须回顾流程,提炼可复用的模式,并将其固化为新的规则,以实现持续进化。 - -# 核心机制与工具 (Core Mechanics & Tools) -- **工具集授权:** 你被授权使用以下工具来与文件系统交互: - - `read_file(path)`: 读取指定文件的内容。 - - `write_file(path, content)`: 将内容写入指定文件,会覆盖原有内容。 - - `list_files(path)`: 列出指定目录下的文件和文件夹。 -- **状态报告协议:** 在你的每次响应结束时,**必须**附加一行来说明你的当前状态,格式为:`状态: [工作流代码][当前模块代码][子状态]`。例如: `状态: [W2][M4][AwaitingApproval]`. -- **SSoT 结构:** - - **背景上下文位置:** `.docs/` - - **启动加载 (MUST LOAD):** - - **BOOTLOADER:** `.docs/README-DOCS.md` - - **MEMORY:** `.docs/STATE/MEMORY.md` - - **RULES:** `.docs/RULES/*` (所有规则文件) - - **按需加载 (Optional):** `.docs/*` 下的其他相关文档。 - ---- - -# 核心工作流 (Core Workflow) -这是你的决策核心。你必须首先分析用户请求,并结合项目的当前状态,从以下工作流中选择一个且仅一个来执行,并**在回应的开头明确声明你选择了哪个工作流**。 - -### **决策触发器 (Decision Triggers):** -1. **IF** `BOOTLOADER` 文件不存在 - * **THEN** 激活 **[W1_ProjectInitialization]** -2. **ELSE IF** 用户意图涉及一个需要规划、设计和分步执行的复杂开发或修改任务 (关键词如: "实现", "开发新功能", "重构", "修改需求") - * **THEN** 激活 **[W2_ProposalDrivenDevelopment]** -3. **ELSE IF** 用户意图是一个可以直接执行的原子性任务 (关键词如: "运行测试", "画架构图", "审计文档", "检查同步") - * **THEN** 激活 **[W3_DirectCommandExecution]** -4. **ELSE** (对于所有其他情况,如请求模糊不清或前置条件不足) - * **THEN** 激活 **[W4_ContextClarification]** - -### **工作流定义 (Workflow Definitions):** -- **[W1_ProjectInitialization]** - - **执行模块:** `M1_Project_Onboarding` -- **[W2_ProposalDrivenDevelopment]** - - **执行模块:** `M2_Context_Loading` -> `M4_Analyze_And_Propose` -> `M5_Implement_From_Proposal` -> `M6_Sync_With_Truth` -> `M7_Review_And_Generalize` -- **[W3_DirectCommandExecution]** - - **执行模块:** `M2_Context_Loading` -> (根据用户具体指令选择 `M8_Test_And_Validate`, `M9_Visualize_Architecture`, 或 `M10_Audit_Documentation` 中的一个) -- **[W4_ContextClarification]** - - **执行模块:** `M2_Context_Loading` -> `M3_Clarification_And_Retry` (执行后**必须返回决策触发器**重新开始分析流程) - ---- - -# 核心模块库 (Core Modules Library) -这是你的能力单元,由上述工作流进行调用。 - -- **`[M1_Project_Onboarding]`**: 初始化新项目,建立SSoT的基础架构。 - - [1a] 识别为新项目,进入初始化流程。 - - [1b] 主动提问以明确项目目标、技术栈。 - - [1c] 创建`.docs/`目录结构及核心模板。 - - [1d] 创建`README-DOCS.md`并建立核心“状态基线”文档初稿。 - - [1e] 调用 `[M11_State_Management]` 初始化并保存初始状态。 - -- **`[M2_Context_Loading]`**: 在执行任何任务前,加载必要的上下文。 - - [2a] 调用 `[M11]` 加载当前状态。 - - [2b] **[必须加载]:** 根据`核心机制与工具`部分的定义,加载所有启动文件。 - - [2c] **[智能加载]:** 从用户请求中提取关键词,查找并阅读最相关的附加上下文文件。 - - [2d] 加载完毕后,在内存中形成上下文基准,并更新状态文件。 - -- **`[M3_Clarification_And_Retry]`**: - - [3a] 明确报告哪个任务无法执行,以及缺失了什么具体信息。 - - [3b] 分析问题原因,并向用户提供一个或多个可执行的、用于解决问题的建议。 - -- **`[M4_Analyze_And_Propose]`**: - - [4a] **意图分析:** 复述核心需求以确认理解。 - - [4b] **提案驱动协议:** 对于复杂任务,生成一份结构化提案,并等待用户批准。 - ```mermaid - stateDiagram-v2 - direction LR - [*] --> AnalyzingIntent - AnalyzingIntent --> GeneratingProposal: on Complex task - GeneratingProposal --> AwaitingApproval - AwaitingApproval --> Implementing: Approved - AwaitingApproval --> GeneratingProposal: Rejected - Implementing --> SyncingSSoT - SyncingSSoT --> Learning - Learning --> [*] - ``` - - [4c] **提案生成:** 调用 `[M12_Generate_File_Creation_Command]` 和 `[M13_Generate_Structured_Proposal]` 创建提案文件并起草内容,然后报告状态为 `[AwaitingApproval]`。 - -- **`[M5_Implement_From_Proposal]`**: - - [5a] 读取用户指定的 `proposal_file`。 - - [5b] **原子化执行:** 严格按文件中的清单,将“代码-文档-测试”视为不可分割的单元同步完成。 - - [5c] **状态同步:** 每完成一步,更新提案文件(`[ ]` -> `[x]`)并调用 `[M11]` 保存进度。 - - [5d] 完成后,自动触发 `[M6]` 和 `[M7]`。 - -- **`[M6_Sync_With_Truth]`**: - - [6a] 分析最近的代码变更集,交叉比对 `.docs/STATE/` 下的基线文档。 - - [6b] 报告 `[✅ SSoT同步完成]` 或提出 `[⚠️ 关键文档更新]` 建议。 - -- **`[M7_Review_And_Generalize]`**: - - [7a] 分析任务全流程,若发现可复用的模式,主动起草新规则并提请用户批准存入 `.docs/RULES/`。 - -- **`[M8_Test_And_Validate]`**: - - [8a] 分析目标文件,若测试不存在则生成测试骨架。 - - [8b] 若测试存在,则运行相关测试脚本并报告结果。 - -- **`[M9_Visualize_Architecture]`**: - - [9a] 扫描指定范围代码,识别依赖关系,并使用Mermaid.js语法生成图表。 - - [9b] 主动询问是否需要将图表保存到 `.docs/ARCHITECTURE/`。 - -- **`[M10_Audit_Documentation]`**: - - [10a] 执行交叉引用分析,生成包含 `[🚫 Missing Docs]`、`[🔗 Broken Links]`、`[⚠️ Stale Docs]`的审计报告。 - -- **`[M11_State_Management]`**: - - [11a] 通过读写 `.docs/STATE/MEMORY.md` 来加载、保存或清理当前任务状态。 - -- **`[M12_Generate_File_Creation_Command]`**: - - [12a] **职责:** 生成一个`bash`命令来创建一个带有标准时间戳的新文件(提案、决策等)。 - - [12b] **格式:** `touch {base_path}/${prefix}_$(date +%Y%m%d_%H%M%S)_${description}.md` - - [12c] **注意:** 命令执行后需捕获并使用该文件名进行后续读写。 - -- **`[M13_Generate_Structured_Proposal]`**: - - [13a] 在指定文件中生成结构化的提案草稿,包含背景、目标、设计方案、风险、测试计划等。 - -- **`[M14_Self_Correction]`**: - - [14a] 当发现自身行为违反`指导原则`时自动触发。 - - [14b] **立即停止**当前不当任务,**明确承认错误**,并引用违反的原则。 - - [14c] **重新返回核心工作流**,以正确的流程生成回答。 - -# **[其他]** - ** 如果不能确认获取的时间是否正确,请使用命令行 date来获取当前时间 \ No newline at end of file diff --git a/frontend/bindings/voidraft/internal/models/models.ts b/frontend/bindings/voidraft/internal/models/models.ts index 8e7823a..79a7255 100644 --- a/frontend/bindings/voidraft/internal/models/models.ts +++ b/frontend/bindings/voidraft/internal/models/models.ts @@ -469,15 +469,10 @@ export class GeneralConfig { /** * 窗口吸附设置 - * 是否启用窗口吸附功能 + * 是否启用窗口吸附功能(阈值现在是自适应的) */ "enableWindowSnap": boolean; - /** - * 吸附距离阈值(像素) - */ - "snapThreshold": number; - /** * 全局热键设置 * 是否启用全局热键 @@ -506,9 +501,6 @@ export class GeneralConfig { if (!("enableWindowSnap" in $$source)) { this["enableWindowSnap"] = false; } - if (!("snapThreshold" in $$source)) { - this["snapThreshold"] = 0; - } if (!("enableGlobalHotkey" in $$source)) { this["enableGlobalHotkey"] = false; } @@ -523,10 +515,10 @@ export class GeneralConfig { * Creates a new GeneralConfig instance from a string or object. */ static createFrom($$source: any = {}): GeneralConfig { - const $$createField7_0 = $$createType8; + const $$createField6_0 = $$createType8; let $$parsedSource = typeof $$source === 'string' ? JSON.parse($$source) : $$source; if ("globalHotkey" in $$parsedSource) { - $$parsedSource["globalHotkey"] = $$createField7_0($$parsedSource["globalHotkey"]); + $$parsedSource["globalHotkey"] = $$createField6_0($$parsedSource["globalHotkey"]); } return new GeneralConfig($$parsedSource as Partial); } diff --git a/frontend/bindings/voidraft/internal/services/windowsnapservice.ts b/frontend/bindings/voidraft/internal/services/windowsnapservice.ts index 160fb4f..a0179dc 100644 --- a/frontend/bindings/voidraft/internal/services/windowsnapservice.ts +++ b/frontend/bindings/voidraft/internal/services/windowsnapservice.ts @@ -22,11 +22,19 @@ export function Cleanup(): Promise & { cancel(): void } { return $resultPromise; } +/** + * GetCurrentThreshold 获取当前自适应阈值(用于调试或显示) + */ +export function GetCurrentThreshold(): Promise & { cancel(): void } { + let $resultPromise = $Call.ByID(3176419026) as any; + return $resultPromise; +} + /** * OnWindowSnapConfigChanged 处理窗口吸附配置变更 */ -export function OnWindowSnapConfigChanged(enabled: boolean, threshold: number): Promise & { cancel(): void } { - let $resultPromise = $Call.ByID(3794787039, enabled, threshold) as any; +export function OnWindowSnapConfigChanged(enabled: boolean): Promise & { cancel(): void } { + let $resultPromise = $Call.ByID(3794787039, enabled) as any; return $resultPromise; } @@ -62,22 +70,6 @@ export function SetSnapEnabled(enabled: boolean): Promise & { cancel(): vo return $resultPromise; } -/** - * SetSnapThreshold 设置窗口吸附阈值 - */ -export function SetSnapThreshold(threshold: number): Promise & { cancel(): void } { - let $resultPromise = $Call.ByID(586790049, threshold) as any; - return $resultPromise; -} - -/** - * StartWindowSnapMonitor 启动窗口吸附监听器 - */ -export function StartWindowSnapMonitor(): Promise & { cancel(): void } { - let $resultPromise = $Call.ByID(84533508) as any; - return $resultPromise; -} - /** * UnregisterWindow 取消注册窗口 */ diff --git a/frontend/src/stores/configStore.ts b/frontend/src/stores/configStore.ts index 1f8ba07..bbdb235 100644 --- a/frontend/src/stores/configStore.ts +++ b/frontend/src/stores/configStore.ts @@ -64,7 +64,6 @@ const GENERAL_CONFIG_KEY_MAP: GeneralConfigKeyMap = { enableGlobalHotkey: 'general.enableGlobalHotkey', globalHotkey: 'general.globalHotkey', enableWindowSnap: 'general.enableWindowSnap', - snapThreshold: 'general.snapThreshold' } as const; const EDITING_CONFIG_KEY_MAP: EditingConfigKeyMap = { @@ -180,7 +179,6 @@ const DEFAULT_CONFIG: AppConfig = { key: 'X' }, enableWindowSnap: true, - snapThreshold: 15 }, editing: { fontSize: CONFIG_LIMITS.fontSize.default, @@ -527,7 +525,6 @@ export const useConfigStore = defineStore('config', () => { // 窗口吸附配置相关方法 setEnableWindowSnap: async (value: boolean) => await updateGeneralConfig('enableWindowSnap', value), - setSnapThreshold: async (value: number) => await updateGeneralConfig('snapThreshold', value), // 更新配置相关方法 setAutoUpdate: async (value: boolean) => await updateUpdatesConfig('autoUpdate', value), diff --git a/internal/models/config.go b/internal/models/config.go index 073de20..e35f0f6 100644 --- a/internal/models/config.go +++ b/internal/models/config.go @@ -70,8 +70,7 @@ type GeneralConfig struct { StartAtLogin bool `json:"startAtLogin"` // 开机启动设置 // 窗口吸附设置 - EnableWindowSnap bool `json:"enableWindowSnap"` // 是否启用窗口吸附功能 - SnapThreshold int `json:"snapThreshold"` // 吸附距离阈值(像素) + EnableWindowSnap bool `json:"enableWindowSnap"` // 是否启用窗口吸附功能(阈值现在是自适应的) // 全局热键设置 EnableGlobalHotkey bool `json:"enableGlobalHotkey"` // 是否启用全局热键 @@ -151,7 +150,6 @@ func NewDefaultAppConfig() *AppConfig { EnableSystemTray: true, StartAtLogin: false, EnableWindowSnap: true, // 默认启用窗口吸附 - SnapThreshold: 15, // 默认15像素的吸附阈值 EnableGlobalHotkey: false, GlobalHotkey: HotkeyCombo{ Ctrl: false, diff --git a/internal/services/config_notification_service.go b/internal/services/config_notification_service.go index 8002d57..10c2119 100644 --- a/internal/services/config_notification_service.go +++ b/internal/services/config_notification_service.go @@ -454,16 +454,16 @@ func CreateBackupConfigListener(name string, callback func(config *models.GitBac } // CreateWindowSnapConfigListener 创建窗口吸附配置监听器 -func CreateWindowSnapConfigListener(name string, callback func(enabled bool, threshold int) error) *ConfigListener { +func CreateWindowSnapConfigListener(name string, callback func(enabled bool) error) *ConfigListener { return &ConfigListener{ Name: name, ChangeType: ConfigChangeTypeWindowSnap, Callback: func(changeType ConfigChangeType, oldConfig, newConfig *models.AppConfig) error { if newConfig == nil { defaultConfig := models.NewDefaultAppConfig() - return callback(defaultConfig.General.EnableWindowSnap, defaultConfig.General.SnapThreshold) + return callback(defaultConfig.General.EnableWindowSnap) } - return callback(newConfig.General.EnableWindowSnap, newConfig.General.SnapThreshold) + return callback(newConfig.General.EnableWindowSnap) }, DebounceDelay: 200 * time.Millisecond, GetConfigFunc: func(k *koanf.Koanf) *models.AppConfig { diff --git a/internal/services/config_service.go b/internal/services/config_service.go index 42c3596..13ad687 100644 --- a/internal/services/config_service.go +++ b/internal/services/config_service.go @@ -325,7 +325,7 @@ func (cs *ConfigService) SetBackupConfigChangeCallback(callback func(config *mod } // SetWindowSnapConfigChangeCallback 设置窗口吸附配置变更回调 -func (cs *ConfigService) SetWindowSnapConfigChangeCallback(callback func(enabled bool, threshold int) error) error { +func (cs *ConfigService) SetWindowSnapConfigChangeCallback(callback func(enabled bool) error) error { cs.mu.Lock() defer cs.mu.Unlock() diff --git a/internal/services/service_manager.go b/internal/services/service_manager.go index bc29739..a124a1d 100644 --- a/internal/services/service_manager.go +++ b/internal/services/service_manager.go @@ -116,8 +116,8 @@ func NewServiceManager() *ServiceManager { } // 设置窗口吸附配置变更回调 - err = configService.SetWindowSnapConfigChangeCallback(func(enabled bool, threshold int) error { - return windowSnapService.OnWindowSnapConfigChanged(enabled, threshold) + err = configService.SetWindowSnapConfigChangeCallback(func(enabled bool) error { + return windowSnapService.OnWindowSnapConfigChanged(enabled) }) if err != nil { panic(err) diff --git a/internal/services/window_snap_service.go b/internal/services/window_snap_service.go index b9161c9..1b7b642 100644 --- a/internal/services/window_snap_service.go +++ b/internal/services/window_snap_service.go @@ -1,13 +1,13 @@ package services import ( - "context" "math" "sync" "time" "voidraft/internal/models" "github.com/wailsapp/wails/v3/pkg/application" + "github.com/wailsapp/wails/v3/pkg/events" "github.com/wailsapp/wails/v3/pkg/services/log" ) @@ -20,33 +20,20 @@ type WindowSnapService struct { mu sync.RWMutex // 吸附配置 - snapThreshold int // 吸附触发的阈值距离(像素) - snapEnabled bool // 是否启用窗口吸附功能 + snapEnabled bool // 是否启用窗口吸附功能 - // 定时器控制 - snapTicker *time.Ticker - ctx context.Context - cancel context.CancelFunc + // 自适应阈值参数 + baseThresholdRatio float64 // 基础阈值比例 + minThreshold int // 最小阈值(像素) + maxThreshold int // 最大阈值(像素) - // 性能优化相关 - lastMainWindowPos models.WindowPosition // 缓存主窗口上次位置 - changedWindows map[int64]bool // 记录哪些窗口发生了变化 - skipFrames int // 跳帧计数器,用于降低检测频率 + // 位置缓存 + lastMainWindowPos models.WindowPosition // 缓存主窗口位置 + lastMainWindowSize [2]int // 缓存主窗口尺寸 [width, height] - // 监听的窗口列表 - managedWindows map[int64]*SnapWindowInfo // documentID -> SnapWindowInfo -} - -// SnapWindowInfo 吸附窗口信息 -type SnapWindowInfo struct { - Window *application.WebviewWindow - DocumentID int64 - Title string - IsSnapped bool // 是否处于吸附状态 - SnapOffset models.SnapPosition // 与主窗口的相对位置偏移 - SnapEdge models.SnapEdge // 吸附的边缘类型 - LastPos models.WindowPosition // 上一次记录的窗口位置 - MoveTime time.Time // 上次移动时间,用于判断移动速度 + // 管理的窗口 + managedWindows map[int64]*models.WindowInfo // documentID -> WindowInfo + windowRefs map[int64]*application.WebviewWindow // documentID -> Window引用 } // NewWindowSnapService 创建新的窗口吸附服务实例 @@ -58,21 +45,20 @@ func NewWindowSnapService(logger *log.LogService, configService *ConfigService) // 从配置获取窗口吸附设置 config, err := configService.GetConfig() snapEnabled := true // 默认启用 - snapThreshold := 15 // 默认阈值 if err == nil { snapEnabled = config.General.EnableWindowSnap - snapThreshold = config.General.SnapThreshold } return &WindowSnapService{ - logger: logger, - configService: configService, - snapThreshold: snapThreshold, - snapEnabled: snapEnabled, - managedWindows: make(map[int64]*SnapWindowInfo), - changedWindows: make(map[int64]bool), - skipFrames: 0, + logger: logger, + configService: configService, + snapEnabled: snapEnabled, + baseThresholdRatio: 0.025, // 2.5%的主窗口宽度作为基础阈值 + minThreshold: 8, // 最小8像素(小屏幕保底) + maxThreshold: 40, // 最大40像素(大屏幕上限) + managedWindows: make(map[int64]*models.WindowInfo), + windowRefs: make(map[int64]*application.WebviewWindow), } } @@ -81,11 +67,13 @@ func (wss *WindowSnapService) SetAppReferences(app *application.App, mainWindow wss.app = app wss.mainWindow = mainWindow - // 初始化上下文,用于控制goroutine的生命周期 - wss.ctx, wss.cancel = context.WithCancel(context.Background()) + // 初始化主窗口位置缓存 + wss.updateMainWindowCache() - // 启动窗口吸附监听器 - wss.StartWindowSnapMonitor() + // 设置主窗口移动事件监听 + if mainWindow != nil { + wss.setupMainWindowEvents() + } } // RegisterWindow 注册需要吸附管理的窗口 @@ -93,16 +81,24 @@ func (wss *WindowSnapService) RegisterWindow(documentID int64, window *applicati wss.mu.Lock() defer wss.mu.Unlock() - wss.managedWindows[documentID] = &SnapWindowInfo{ - Window: window, + // 获取初始位置 + x, y := window.Position() + + windowInfo := &models.WindowInfo{ DocumentID: documentID, Title: title, IsSnapped: false, SnapOffset: models.SnapPosition{X: 0, Y: 0}, SnapEdge: models.SnapEdgeNone, - LastPos: models.WindowPosition{X: 0, Y: 0}, + LastPos: models.WindowPosition{X: x, Y: y}, MoveTime: time.Now(), } + + wss.managedWindows[documentID] = windowInfo + wss.windowRefs[documentID] = window + + // 为窗口设置移动事件监听 + wss.setupWindowEvents(window, windowInfo) } // UnregisterWindow 取消注册窗口 @@ -111,7 +107,7 @@ func (wss *WindowSnapService) UnregisterWindow(documentID int64) { defer wss.mu.Unlock() delete(wss.managedWindows, documentID) - delete(wss.changedWindows, documentID) + delete(wss.windowRefs, documentID) } // SetSnapEnabled 设置是否启用窗口吸附 @@ -133,196 +129,193 @@ func (wss *WindowSnapService) SetSnapEnabled(enabled bool) { windowInfo.SnapEdge = models.SnapEdgeNone } } - // 停止定时器 - if wss.snapTicker != nil { - wss.snapTicker.Stop() - wss.snapTicker = nil - } - } else if wss.snapTicker == nil && wss.app != nil { - // 重新启动定时器 - wss.StartWindowSnapMonitor() } } -// SetSnapThreshold 设置窗口吸附阈值 -func (wss *WindowSnapService) SetSnapThreshold(threshold int) { - wss.mu.Lock() - defer wss.mu.Unlock() - - if threshold <= 0 || wss.snapThreshold == threshold { - return +// calculateAdaptiveThreshold 计算自适应吸附阈值 +func (wss *WindowSnapService) calculateAdaptiveThreshold() int { + // 基于主窗口宽度计算阈值 + mainWidth := wss.lastMainWindowSize[0] + if mainWidth == 0 { + return wss.minThreshold // 默认最小值 } - wss.snapThreshold = threshold + // 计算基础阈值:主窗口宽度的2.5% + adaptiveThreshold := int(float64(mainWidth) * wss.baseThresholdRatio) + + // 限制在最小和最大值之间 + if adaptiveThreshold < wss.minThreshold { + return wss.minThreshold + } + if adaptiveThreshold > wss.maxThreshold { + return wss.maxThreshold + } + + return adaptiveThreshold +} + +// GetCurrentThreshold 获取当前自适应阈值(用于调试或显示) +func (wss *WindowSnapService) GetCurrentThreshold() int { + wss.mu.RLock() + defer wss.mu.RUnlock() + + return wss.calculateAdaptiveThreshold() } // OnWindowSnapConfigChanged 处理窗口吸附配置变更 -func (wss *WindowSnapService) OnWindowSnapConfigChanged(enabled bool, threshold int) error { +func (wss *WindowSnapService) OnWindowSnapConfigChanged(enabled bool) error { wss.SetSnapEnabled(enabled) - wss.SetSnapThreshold(threshold) + // 阈值现在是自适应的,无需手动设置 return nil } -// StartWindowSnapMonitor 启动窗口吸附监听器 -func (wss *WindowSnapService) StartWindowSnapMonitor() { - // 如果定时器已存在,先停止它 - if wss.snapTicker != nil { - wss.snapTicker.Stop() - } - - // 只有在吸附功能启用时才启动监听器 - if !wss.snapEnabled { - return - } - - // 创建新的定时器,20fps 以优化性能 - wss.snapTicker = time.NewTicker(50 * time.Millisecond) - - // 启动goroutine持续监听窗口位置 - go func() { - for { - select { - case <-wss.snapTicker.C: - wss.checkAndApplySnapping() - case <-wss.ctx.Done(): - // 上下文取消时停止goroutine - return - } - } - }() +// setupMainWindowEvents 设置主窗口事件监听 +func (wss *WindowSnapService) setupMainWindowEvents() { + // 监听主窗口移动事件 + wss.mainWindow.RegisterHook(events.Common.WindowDidMove, func(event *application.WindowEvent) { + wss.onMainWindowMoved() + }) } -// checkAndApplySnapping 检测并应用窗口吸附(性能优化版本) -func (wss *WindowSnapService) checkAndApplySnapping() { - if !wss.snapEnabled { +// setupWindowEvents 为子窗口设置事件监听 +func (wss *WindowSnapService) setupWindowEvents(window *application.WebviewWindow, windowInfo *models.WindowInfo) { + // 监听子窗口移动事件 + window.RegisterHook(events.Common.WindowDidMove, func(event *application.WindowEvent) { + wss.onChildWindowMoved(window, windowInfo) + }) +} + +// updateMainWindowCache 更新主窗口缓存 +func (wss *WindowSnapService) updateMainWindowCache() { + if wss.mainWindow == nil { return } - // 性能优化:每3帧执行一次完整检测,其他时间只处理变化的窗口 - wss.skipFrames++ - fullCheck := wss.skipFrames%3 == 0 + x, y := wss.mainWindow.Position() + w, h := wss.mainWindow.Size() + + wss.lastMainWindowPos = models.WindowPosition{X: x, Y: y} + wss.lastMainWindowSize = [2]int{w, h} +} + +// onMainWindowMoved 主窗口移动事件处理 +func (wss *WindowSnapService) onMainWindowMoved() { + if !wss.snapEnabled { + return + } wss.mu.Lock() defer wss.mu.Unlock() - // 检查主窗口是否存在且可见 - if wss.mainWindow == nil || !wss.isMainWindowAvailable() { - // 主窗口不可用,解除所有吸附 - for _, windowInfo := range wss.managedWindows { - if windowInfo.IsSnapped { - windowInfo.IsSnapped = false - windowInfo.SnapEdge = models.SnapEdgeNone - } + // 更新主窗口缓存 + wss.updateMainWindowCache() + + // 只更新已吸附窗口的位置,无需重新检测所有窗口 + for _, windowInfo := range wss.managedWindows { + if windowInfo.IsSnapped { + wss.updateSnappedWindowPosition(windowInfo) } - // 清空变化记录 - wss.changedWindows = make(map[int64]bool) + } +} + +// onChildWindowMoved 子窗口移动事件处理 +func (wss *WindowSnapService) onChildWindowMoved(window *application.WebviewWindow, windowInfo *models.WindowInfo) { + if !wss.snapEnabled { return } - mainPos, _ := wss.getWindowPosition(wss.mainWindow) + wss.mu.Lock() + defer wss.mu.Unlock() - // 检查主窗口是否移动了 - mainWindowMoved := mainPos.X != wss.lastMainWindowPos.X || mainPos.Y != wss.lastMainWindowPos.Y - if mainWindowMoved { - wss.lastMainWindowPos = mainPos - // 主窗口移动了,标记所有吸附的窗口为变化 - for documentID, windowInfo := range wss.managedWindows { - if windowInfo.IsSnapped { - wss.changedWindows[documentID] = true - } - } + // 获取当前位置 + x, y := window.Position() + currentPos := models.WindowPosition{X: x, Y: y} + + // 检查是否真的移动了(避免无效触发) + if currentPos.X == windowInfo.LastPos.X && currentPos.Y == windowInfo.LastPos.Y { + return } - for documentID, windowInfo := range wss.managedWindows { - currentPos, _ := wss.getWindowPosition(windowInfo.Window) + // 保存上次移动时间用于防抖检测 + lastMoveTime := windowInfo.MoveTime + windowInfo.MoveTime = time.Now() - // 检查窗口是否移动了 - hasMoved := currentPos.X != windowInfo.LastPos.X || currentPos.Y != windowInfo.LastPos.Y - if hasMoved { - windowInfo.MoveTime = time.Now() + if windowInfo.IsSnapped { + // 已吸附窗口:检查是否被用户拖拽解除吸附 + wss.handleSnappedWindow(window, windowInfo, currentPos) + // 对于已吸附窗口,总是更新为当前位置 + windowInfo.LastPos = currentPos + } else { + // 未吸附窗口:检查是否应该吸附 + isSnapped := wss.handleUnsnappedWindow(window, windowInfo, currentPos, lastMoveTime) + if !isSnapped { + // 如果没有吸附,更新为当前位置 windowInfo.LastPos = currentPos - wss.changedWindows[documentID] = true } - - // 性能优化:只处理变化的窗口或进行完整检查时 - if !fullCheck && !wss.changedWindows[documentID] { - continue - } - - if windowInfo.IsSnapped { - // 窗口已吸附,检查是否需要更新位置或解除吸附 - wss.handleSnappedWindow(windowInfo, mainPos, currentPos) - } else { - // 窗口未吸附,检查是否应该吸附 - wss.handleUnsnappedWindow(windowInfo) - } - - // 处理完成后清除变化标记 - delete(wss.changedWindows, documentID) + // 如果成功吸附,位置已在handleUnsnappedWindow中更新 } } -// isMainWindowAvailable 检查主窗口是否可用 -func (wss *WindowSnapService) isMainWindowAvailable() bool { - if wss.mainWindow == nil { - return false +// updateSnappedWindowPosition 更新已吸附窗口的位置 +func (wss *WindowSnapService) updateSnappedWindowPosition(windowInfo *models.WindowInfo) { + // 计算新的目标位置(基于主窗口新位置) + expectedX := wss.lastMainWindowPos.X + windowInfo.SnapOffset.X + expectedY := wss.lastMainWindowPos.Y + windowInfo.SnapOffset.Y + + // 查找对应的window对象并移动 + if window, exists := wss.windowRefs[windowInfo.DocumentID]; exists { + window.SetPosition(expectedX, expectedY) } - // 检查主窗口是否可见和正常状态 - return wss.mainWindow.IsVisible() + windowInfo.LastPos = models.WindowPosition{X: expectedX, Y: expectedY} } -// handleSnappedWindow 处理已吸附的窗口 -func (wss *WindowSnapService) handleSnappedWindow(windowInfo *SnapWindowInfo, mainPos models.WindowPosition, currentPos models.WindowPosition) { - // 计算预期位置基于主窗口的新位置 - expectedX := mainPos.X + windowInfo.SnapOffset.X - expectedY := mainPos.Y + windowInfo.SnapOffset.Y +// handleSnappedWindow 处理已吸附窗口的移动 +func (wss *WindowSnapService) handleSnappedWindow(window *application.WebviewWindow, windowInfo *models.WindowInfo, currentPos models.WindowPosition) { + // 计算预期位置 + expectedX := wss.lastMainWindowPos.X + windowInfo.SnapOffset.X + expectedY := wss.lastMainWindowPos.Y + windowInfo.SnapOffset.Y - // 计算当前位置与预期位置的距离 + // 计算实际位置与预期位置的距离 distanceX := math.Abs(float64(currentPos.X - expectedX)) distanceY := math.Abs(float64(currentPos.Y - expectedY)) maxDistance := math.Max(distanceX, distanceY) - // 检测是否为用户主动拖拽:如果窗口移动幅度超过阈值且是最近移动的 - userDragThreshold := float64(wss.snapThreshold) - isUserDrag := maxDistance > userDragThreshold && time.Since(windowInfo.MoveTime) < 100*time.Millisecond + // 用户拖拽检测:距离超过阈值且移动很快 + userDragThreshold := float64(wss.calculateAdaptiveThreshold()) + isUserDrag := maxDistance > userDragThreshold && time.Since(windowInfo.MoveTime) < 50*time.Millisecond if isUserDrag { - // 用户主动拖拽,立即解除吸附 + // 用户主动拖拽,解除吸附 windowInfo.IsSnapped = false windowInfo.SnapEdge = models.SnapEdgeNone - return - } - - // 对于主窗口移动导致的位置变化,立即跟随且不解除吸附 - if maxDistance > 0 { - // 直接调整到预期位置,不使用平滑移动以提高响应速度 - windowInfo.Window.SetPosition(expectedX, expectedY) - windowInfo.LastPos = models.WindowPosition{X: expectedX, Y: expectedY} } } -// handleUnsnappedWindow 处理未吸附的窗口 -func (wss *WindowSnapService) handleUnsnappedWindow(windowInfo *SnapWindowInfo) { - // 检查是否应该吸附到主窗口 - should, snapEdge := wss.shouldSnapToMainWindow(windowInfo) +// handleUnsnappedWindow 处理未吸附窗口的移动,返回是否成功吸附 +func (wss *WindowSnapService) handleUnsnappedWindow(window *application.WebviewWindow, windowInfo *models.WindowInfo, currentPos models.WindowPosition, lastMoveTime time.Time) bool { + // 检查是否应该吸附 + should, snapEdge := wss.shouldSnapToMainWindow(window, windowInfo, currentPos, lastMoveTime) if should { - // 获取主窗口位置用于计算偏移量 - mainPos, _ := wss.getWindowPosition(wss.mainWindow) - // 设置吸附状态 windowInfo.IsSnapped = true windowInfo.SnapEdge = snapEdge - // 执行即时吸附,产生明显的吸附效果 - wss.snapWindowToMainWindow(windowInfo, snapEdge) + // 执行吸附移动 + targetPos := wss.calculateSnapPosition(snapEdge, currentPos, window) + window.SetPosition(targetPos.X, targetPos.Y) - // 重新获取吸附后的位置来计算偏移量 - newPos, _ := wss.getWindowPosition(windowInfo.Window) - windowInfo.SnapOffset.X = newPos.X - mainPos.X - windowInfo.SnapOffset.Y = newPos.Y - mainPos.Y - windowInfo.LastPos = newPos + // 计算并保存偏移量 + windowInfo.SnapOffset.X = targetPos.X - wss.lastMainWindowPos.X + windowInfo.SnapOffset.Y = targetPos.Y - wss.lastMainWindowPos.Y + + // 更新位置为吸附后的位置 + windowInfo.LastPos = targetPos + + return true } + + return false } // getWindowPosition 获取窗口的位置 @@ -331,269 +324,160 @@ func (wss *WindowSnapService) getWindowPosition(window *application.WebviewWindo return models.WindowPosition{X: x, Y: y}, true } -// shouldSnapToMainWindow 检查窗口是否应该吸附到主窗口(支持角落吸附) -func (wss *WindowSnapService) shouldSnapToMainWindow(windowInfo *SnapWindowInfo) (bool, models.SnapEdge) { - // 降低防抖时间,提高吸附响应速度 - if time.Since(windowInfo.MoveTime) < 50*time.Millisecond { +// shouldSnapToMainWindow 优化版吸附检测 +func (wss *WindowSnapService) shouldSnapToMainWindow(window *application.WebviewWindow, windowInfo *models.WindowInfo, currentPos models.WindowPosition, lastMoveTime time.Time) (bool, models.SnapEdge) { + // 防抖:移动太快时不检测, + timeSinceLastMove := time.Since(lastMoveTime) + if timeSinceLastMove < 30*time.Millisecond && timeSinceLastMove > 0 { return false, models.SnapEdgeNone } - // 获取两个窗口的位置 - mainPos, _ := wss.getWindowPosition(wss.mainWindow) - windowPos, _ := wss.getWindowPosition(windowInfo.Window) + // 使用缓存的主窗口位置和尺寸 + if wss.lastMainWindowSize[0] == 0 || wss.lastMainWindowSize[1] == 0 { + // 主窗口缓存未初始化,立即更新 + wss.updateMainWindowCache() + } - // 获取主窗口尺寸 - mainWidth, mainHeight := wss.mainWindow.Size() + mainPos := wss.lastMainWindowPos + mainWidth := wss.lastMainWindowSize[0] + mainHeight := wss.lastMainWindowSize[1] // 获取子窗口尺寸 - windowWidth, windowHeight := windowInfo.Window.Size() + windowWidth, windowHeight := window.Size() - // 计算各个边缘的距离 - threshold := float64(wss.snapThreshold) - cornerThreshold := threshold * 1.5 // 角落吸附需要更大的阈值 + // 自适应阈值计算 + threshold := float64(wss.calculateAdaptiveThreshold()) + cornerThreshold := threshold * 1.5 - // 主窗口的四个边界 - mainLeft := mainPos.X - mainTop := mainPos.Y - mainRight := mainPos.X + mainWidth - mainBottom := mainPos.Y + mainHeight + // 计算边界 + mainLeft, mainTop := mainPos.X, mainPos.Y + mainRight, mainBottom := mainPos.X+mainWidth, mainPos.Y+mainHeight - // 子窗口的四个边界 - windowLeft := windowPos.X - windowTop := windowPos.Y - windowRight := windowPos.X + windowWidth - windowBottom := windowPos.Y + windowHeight + windowLeft, windowTop := currentPos.X, currentPos.Y + windowRight, windowBottom := currentPos.X+windowWidth, currentPos.Y+windowHeight - // 存储每个边缘的吸附信息 - type snapCandidate struct { + // 简化的距离计算结构 + type snapCheck struct { edge models.SnapEdge distance float64 - overlap float64 // 重叠度,用于优先级判断 - isCorner bool // 是否为角落吸附 + priority int // 1=角落, 2=边缘 } - var candidates []snapCandidate + var bestSnap *snapCheck - // ==== 检查角落吸附(优先级最高) ==== - - // 1. 右上角 (SnapEdgeTopRight) - distToTopRight := math.Sqrt(math.Pow(float64(mainRight-windowLeft), 2) + math.Pow(float64(mainTop-windowBottom), 2)) - if distToTopRight <= cornerThreshold { - // 检查是否接近右上角区域 - horizDist := math.Abs(float64(mainRight - windowLeft)) - vertDist := math.Abs(float64(mainTop - windowBottom)) - if horizDist <= cornerThreshold && vertDist <= cornerThreshold { - candidates = append(candidates, snapCandidate{models.SnapEdgeTopRight, distToTopRight, 100, true}) - } + // 检查角落吸附(优先级1) + cornerChecks := []struct { + edge models.SnapEdge + dx int + dy int + }{ + {models.SnapEdgeTopRight, mainRight - windowLeft, mainTop - windowBottom}, + {models.SnapEdgeBottomRight, mainRight - windowLeft, mainBottom - windowTop}, + {models.SnapEdgeBottomLeft, mainLeft - windowRight, mainBottom - windowTop}, + {models.SnapEdgeTopLeft, mainLeft - windowRight, mainTop - windowBottom}, } - // 2. 右下角 (SnapEdgeBottomRight) - distToBottomRight := math.Sqrt(math.Pow(float64(mainRight-windowLeft), 2) + math.Pow(float64(mainBottom-windowTop), 2)) - if distToBottomRight <= cornerThreshold { - horizDist := math.Abs(float64(mainRight - windowLeft)) - vertDist := math.Abs(float64(mainBottom - windowTop)) - if horizDist <= cornerThreshold && vertDist <= cornerThreshold { - candidates = append(candidates, snapCandidate{models.SnapEdgeBottomRight, distToBottomRight, 100, true}) - } - } - - // 3. 左下角 (SnapEdgeBottomLeft) - distToBottomLeft := math.Sqrt(math.Pow(float64(mainLeft-windowRight), 2) + math.Pow(float64(mainBottom-windowTop), 2)) - if distToBottomLeft <= cornerThreshold { - horizDist := math.Abs(float64(mainLeft - windowRight)) - vertDist := math.Abs(float64(mainBottom - windowTop)) - if horizDist <= cornerThreshold && vertDist <= cornerThreshold { - candidates = append(candidates, snapCandidate{models.SnapEdgeBottomLeft, distToBottomLeft, 100, true}) - } - } - - // 4. 左上角 (SnapEdgeTopLeft) - distToTopLeft := math.Sqrt(math.Pow(float64(mainLeft-windowRight), 2) + math.Pow(float64(mainTop-windowBottom), 2)) - if distToTopLeft <= cornerThreshold { - horizDist := math.Abs(float64(mainLeft - windowRight)) - vertDist := math.Abs(float64(mainTop - windowBottom)) - if horizDist <= cornerThreshold && vertDist <= cornerThreshold { - candidates = append(candidates, snapCandidate{models.SnapEdgeTopLeft, distToTopLeft, 100, true}) - } - } - - // ==== 检查边缘吸附(只在没有角落吸附时检查) ==== - if len(candidates) == 0 { - // 1. 吸附到主窗口右侧 - distToRight := math.Abs(float64(mainRight - windowLeft)) - if distToRight <= threshold { - // 计算垂直重叠 - overlapTop := math.Max(float64(mainTop), float64(windowTop)) - overlapBottom := math.Min(float64(mainBottom), float64(windowBottom)) - verticalOverlap := math.Max(0, overlapBottom-overlapTop) - candidates = append(candidates, snapCandidate{models.SnapEdgeRight, distToRight, verticalOverlap, false}) - } - - // 2. 吸附到主窗口左侧 - distToLeft := math.Abs(float64(mainLeft - windowRight)) - if distToLeft <= threshold { - // 计算垂直重叠 - overlapTop := math.Max(float64(mainTop), float64(windowTop)) - overlapBottom := math.Min(float64(mainBottom), float64(windowBottom)) - verticalOverlap := math.Max(0, overlapBottom-overlapTop) - candidates = append(candidates, snapCandidate{models.SnapEdgeLeft, distToLeft, verticalOverlap, false}) - } - - // 3. 吸附到主窗口底部 - distToBottom := math.Abs(float64(mainBottom - windowTop)) - if distToBottom <= threshold { - // 计算水平重叠 - overlapLeft := math.Max(float64(mainLeft), float64(windowLeft)) - overlapRight := math.Min(float64(mainRight), float64(windowRight)) - horizontalOverlap := math.Max(0, overlapRight-overlapLeft) - candidates = append(candidates, snapCandidate{models.SnapEdgeBottom, distToBottom, horizontalOverlap, false}) - } - - // 4. 吸附到主窗口顶部 - distToTop := math.Abs(float64(mainTop - windowBottom)) - if distToTop <= threshold { - // 计算水平重叠 - overlapLeft := math.Max(float64(mainLeft), float64(windowLeft)) - overlapRight := math.Min(float64(mainRight), float64(windowRight)) - horizontalOverlap := math.Max(0, overlapRight-overlapLeft) - candidates = append(candidates, snapCandidate{models.SnapEdgeTop, distToTop, horizontalOverlap, false}) - } - } - - // 如果没有候选,不吸附 - if len(candidates) == 0 { - return false, models.SnapEdgeNone - } - - // 选择最佳吸附位置:角落吸附优先,其次考虑重叠度,最后考虑距离 - bestCandidate := candidates[0] - for _, candidate := range candidates[1:] { - // 角落吸附优先级最高 - if candidate.isCorner && !bestCandidate.isCorner { - bestCandidate = candidate - } else if bestCandidate.isCorner && !candidate.isCorner { - // 继续使用当前的角落吸附 - continue - } else { - // 同类型的吸附,比较重叠度和距离 - if math.Abs(candidate.overlap-bestCandidate.overlap) < 10 { - if candidate.distance < bestCandidate.distance { - bestCandidate = candidate - } - } else if candidate.overlap > bestCandidate.overlap { - // 重叠度更高的优先 - bestCandidate = candidate + for _, check := range cornerChecks { + dist := math.Sqrt(float64(check.dx*check.dx + check.dy*check.dy)) + if dist <= cornerThreshold { + if bestSnap == nil || dist < bestSnap.distance { + bestSnap = &snapCheck{check.edge, dist, 1} } } } - return true, bestCandidate.edge + // 如果没有角落吸附,检查边缘吸附(优先级2) + if bestSnap == nil { + edgeChecks := []struct { + edge models.SnapEdge + distance float64 + }{ + {models.SnapEdgeRight, math.Abs(float64(mainRight - windowLeft))}, + {models.SnapEdgeLeft, math.Abs(float64(mainLeft - windowRight))}, + {models.SnapEdgeBottom, math.Abs(float64(mainBottom - windowTop))}, + {models.SnapEdgeTop, math.Abs(float64(mainTop - windowBottom))}, + } + + for _, check := range edgeChecks { + if check.distance <= threshold { + if bestSnap == nil || check.distance < bestSnap.distance { + bestSnap = &snapCheck{check.edge, check.distance, 2} + } + } + } + } + + if bestSnap == nil { + return false, models.SnapEdgeNone + } + + return true, bestSnap.edge } -// snapWindowToMainWindow 将窗口精确吸附到主窗口边缘(支持角落吸附) -func (wss *WindowSnapService) snapWindowToMainWindow(windowInfo *SnapWindowInfo, snapEdge models.SnapEdge) { - // 获取主窗口位置和尺寸 - mainPos, _ := wss.getWindowPosition(wss.mainWindow) - mainWidth, mainHeight := wss.mainWindow.Size() +// calculateSnapPosition 计算吸附目标位置 +func (wss *WindowSnapService) calculateSnapPosition(snapEdge models.SnapEdge, currentPos models.WindowPosition, window *application.WebviewWindow) models.WindowPosition { + // 使用缓存的主窗口信息 + mainPos := wss.lastMainWindowPos + mainWidth := wss.lastMainWindowSize[0] + mainHeight := wss.lastMainWindowSize[1] - // 获取子窗口位置和尺寸 - windowPos, _ := wss.getWindowPosition(windowInfo.Window) - windowWidth, windowHeight := windowInfo.Window.Size() - - // 计算目标位置 - var targetX, targetY int + // 获取子窗口尺寸 + windowWidth, windowHeight := window.Size() switch snapEdge { case models.SnapEdgeRight: - // 吸附到主窗口右侧 - targetX = mainPos.X + mainWidth - targetY = windowPos.Y // 保持当前 Y 位置 - // 如果超出主窗口范围,调整到边界 - if targetY < mainPos.Y { - targetY = mainPos.Y - } else if targetY+windowHeight > mainPos.Y+mainHeight { - targetY = mainPos.Y + mainHeight - windowHeight + return models.WindowPosition{ + X: mainPos.X + mainWidth, + Y: currentPos.Y, // 保持当前Y位置 } - case models.SnapEdgeLeft: - // 吸附到主窗口左侧 - targetX = mainPos.X - windowWidth - targetY = windowPos.Y // 保持当前 Y 位置 - // 如果超出主窗口范围,调整到边界 - if targetY < mainPos.Y { - targetY = mainPos.Y - } else if targetY+windowHeight > mainPos.Y+mainHeight { - targetY = mainPos.Y + mainHeight - windowHeight + return models.WindowPosition{ + X: mainPos.X - windowWidth, + Y: currentPos.Y, } - case models.SnapEdgeBottom: - // 吸附到主窗口底部 - targetX = windowPos.X // 保持当前 X 位置 - targetY = mainPos.Y + mainHeight - // 如果超出主窗口范围,调整到边界 - if targetX < mainPos.X { - targetX = mainPos.X - } else if targetX+windowWidth > mainPos.X+mainWidth { - targetX = mainPos.X + mainWidth - windowWidth + return models.WindowPosition{ + X: currentPos.X, + Y: mainPos.Y + mainHeight, } - case models.SnapEdgeTop: - // 吸附到主窗口顶部 - targetX = windowPos.X // 保持当前 X 位置 - targetY = mainPos.Y - windowHeight - // 如果超出主窗口范围,调整到边界 - if targetX < mainPos.X { - targetX = mainPos.X - } else if targetX+windowWidth > mainPos.X+mainWidth { - targetX = mainPos.X + mainWidth - windowWidth + return models.WindowPosition{ + X: currentPos.X, + Y: mainPos.Y - windowHeight, } - - // ==== 角落吸附 ==== case models.SnapEdgeTopRight: - // 吸附到右上角 - targetX = mainPos.X + mainWidth - targetY = mainPos.Y - windowHeight - + return models.WindowPosition{ + X: mainPos.X + mainWidth, + Y: mainPos.Y - windowHeight, + } case models.SnapEdgeBottomRight: - // 吸附到右下角 - targetX = mainPos.X + mainWidth - targetY = mainPos.Y + mainHeight - + return models.WindowPosition{ + X: mainPos.X + mainWidth, + Y: mainPos.Y + mainHeight, + } case models.SnapEdgeBottomLeft: - // 吸附到左下角 - targetX = mainPos.X - windowWidth - targetY = mainPos.Y + mainHeight - + return models.WindowPosition{ + X: mainPos.X - windowWidth, + Y: mainPos.Y + mainHeight, + } case models.SnapEdgeTopLeft: - // 吸附到左上角 - targetX = mainPos.X - windowWidth - targetY = mainPos.Y - windowHeight - - default: - // 不应该到达这里 - return + return models.WindowPosition{ + X: mainPos.X - windowWidth, + Y: mainPos.Y - windowHeight, + } } - // 直接移动到目标位置,不使用平滑过渡以产生明显的吸附效果 - windowInfo.Window.SetPosition(targetX, targetY) - - // 更新窗口信息 - windowInfo.SnapEdge = snapEdge - windowInfo.LastPos = models.WindowPosition{X: targetX, Y: targetY} + return currentPos } // Cleanup 清理资源 func (wss *WindowSnapService) Cleanup() { - // 如果有取消函数,调用它来停止所有goroutine - if wss.cancel != nil { - wss.cancel() - } + wss.mu.Lock() + defer wss.mu.Unlock() - // 停止定时器 - if wss.snapTicker != nil { - wss.snapTicker.Stop() - wss.snapTicker = nil - } + // 清空管理的窗口 + wss.managedWindows = make(map[int64]*models.WindowInfo) + wss.windowRefs = make(map[int64]*application.WebviewWindow) } // ServiceShutdown 实现服务关闭接口